You can get quests here as early as 63 but if you don¡¯t have good gear, you might find it a little tough. There are about a dozen quests that you can get here at 63 and almost all of them are mindlessly straight-forward. There are another 10 or so from completing quests and there might be a few at 64. The first thing that you will want to do here is go to Shattarath City.
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. Gives you a 50% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.
I personally try to go for maces, because I love ignoring 15% of my target’s armor while leveling, it feels more reliable and steady than the extra attack chance of sword specialization. Currently, the highest TBC Rogue DPS may be obtained through the combat tree — specifically, through Sword Specialization and Combat Potency. The highest DPS is obtained by using a sword in the off hand sub rogue mage tower guide in conjunction with any “slow” weapon type (fists/maces/swords) in the main hand, with the appropriate weapon specialization talents taken. Sword/sword, fist/sword, and mace/sword builds are all within roughly 1% of one another in terms of theoretical DPS output, assuming equivalent weapons. Pure fist, mace, and dagger combat builds fall roughly 1-2% behind the sword hybrid builds.
And every one of those guides would also tell you to level combat. You are telling the OP to follow a style intended to benefit from combat talents. You can change your argument if you want, but your initial statement was how much value are you getting out of 15-30s of slice and dice… the answer is the same in a raid or otherwise. And yes rupture can miss and consume your energy. Getting around in Burning Crusade Classic takes a lot longer than it does in modern WoW, so it’s a good idea to make use of your Hearthstone and set it accordingly. Some quests will send you far and wide to kill enemies or collect items and you can waste a lot of time running from one place to another.
DPS matters a lot more, but you also want a fast weapon because a fast weapon will both proc Combat Potency more often and apply Deadly Poison more often. Glyph of Pick Lock – Makes your Pick Lock instant cast, saving you a lot of time, especially while leveling the skill. Glyph of Sinister Strike – Sinister Strike criticals have a 50% chance to add another combo point.
Despite the advantages provided by Stealth mechanic and great CC capabilities, Rogues struggle a bit during leveling. This is caused by the inability to mitigate incoming Damage efficiently, the lack of Healing abilities, and low overall mobility. A lot of time that has to be invested into leveling a Rogue is spent for eating to regain Health or simply for traveling between locations.
Increases your chance to get a critical strike with Fist Weapons by 3%. Increases your chance to get a critical strike with Fist Weapons by 2%. Increases your chance to get a critical strike with Fist Weapons by 1%. In addition, attacks strike an additional nearby opponent. Increases your chance to get a critical strike with Daggers by 5%. Increases your chance to get a critical strike with Daggers by 4%.
Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects. Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects. Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.